Demon 5e stats.

CHASME - 5e stats. Large fiend ( demon ), chaotic evil. Drone. The chasme produces a horrid droning sound to which demons are immune. Any other creature that starts its turn with in 30 feet of the chasme must succeed on a DC 12 Constitution saving throw or fall unconscious for 10 minutes.

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There are a lot of myths about retirement out there. Here are several retirement statistics that might just surprise you. We may receive compensation from the products and services...Talons. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage. The demon bird is a territorial flightless bird that is very easily provoked, attacking with its sharp talons and vicious beak. Demon birds have vibrant red feathers that are prized as decorations by nobility.Summon Greater Demon is a spell for 5th edition published in Xanathar's Guide to Everything. Summon Greater Demon 4th-level conjuration Casting Time: 1 action Range: 60 feet Components: V, S, M Duration: Concentration, up to 1 hour Casters: Warlock, Wizard. Unofficial Description: You summon a CR 5 or less demon and have it attack other creatures.Drone. The chasme produces a horrid droning sound to which demons are immune. Any other creature that starts its turn with in 30 feet of the chasme must succeed on a DC 12 Constitution saving throw or fall unconscious for 10 minutes. A creature that can't hear the drone automatically succeeds on the save. The effect on the creature ends if it ...Shadow Demon’s Stat Block. Medium Fiend, Armor Class 13. Hit Points 45 (10d8) Speed Walk 30ft. Fly 50ft. STR 5 ( -3) DEX 16 (+ 3) CON 10 (+ 0) INT 12 (+ 1) WIS 14 (+ 2) ... Shadow demons in DnD 5e Multiverse are immune to mortal ailments, extreme temperatures, and fatigue, making them highly resilient unless confronted with magic. …

A 15­-foot­-radius cloud of toxic spores extends out from the vrock. The spores spread around corners. Each creature in that area must succeed on a DC 14 Constitution saving throw or become poisoned. While poisoned in this way, a target takes 5 (1d10) poison damage at the start of each of its turns.GORISTRO – 5e stats. Huge fiend ( demon ), chaotic evil. Armor Class 19 (natural armor) Hit Points 310 (23d12 + 161) Speed 40 ft. Proficiency Bonus +6. Proficiency Bonus +10 ( 5th Edition Advanced Mode) STR. DEX.Challenge 26 (90,000 XP) White Noise. Hostile creatures within 30 feet of Alastor are constantly tormented by deafening radio static, resulting in creatures being deafened and taking 10 Psychic damage at the start of each of their turns while within the radius. Alastor can toggle this aura off as a Bonus Action.

Range: 90 feet. Components: V, S, M (tears inside a crystal vial worth at least 300 gp) Duration: Concentration, up to 1 hour. You call forth a shadowy spirit. It manifests in an unoccupied space that you can see within range. This corporeal form uses the Shadow Spirit stat block. When you cast the spell, choose an emotion: Fury, Despair, or Fear.A yochlol has a 50 percent chance of summoning one yochlol. A summoned demon appears in an unoccupied space within 60 feet of its summoner, acts as an ally of its summoner, and can't summon other demons. It remains for 1 minute, until it or its summoner dies, or until its summoner dismisses it as an action. Categories.

In any case, the result is a ravenous monster called a maw of Yeenoghu, which is wholly devoted to the demon lord. A maw of Yeenoghu grows a mane of hair and hunches over like a gnoll. Its jaw grows and widens, and its mouth fills with multiple rows of sharp teeth. These teeth constantly grow, driving the maw to bite and chew on anything within ...The blade demon has advantage on saving throws against spells and other magical effects. Magic Weapons. The blade demon's attacks are magical. Actions. Multiattack. The blade demon makes two scythe hands attacks and then uses either its braid flail or wounding wings. Braid Flail. Melee Weapon Attack: +11 to hit, reach 10 ft., one target.Hit: 3 (1d6) piercing damage. Claws. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 5 (2d4) slashing damage. Fetid Cloud (1/Day). A 10­-foot radius of disgusting green gas extends out from the dretch. The gas spreads around corners, and its area is lightly obscured. It lasts for 1 minute or until a strong wind disperses it.Ghour. The Ghour are a race of demons in the service of the demon lord Baphomet. Tools of their masters will, the are often found in the company of Minotaurs, Ogres, and Giant. Demonic Visage. Resembling an especially muscular cross between and ogre and a minotaur, ghour stand up to 20 feet tall, with a thick hide and beastial features.Senses Passive Perception 13. Languages --. Challenge 1/4 (50 XP) Proficiency Bonus +2. Keen Hearing and Smell. The wolf has advantage on Wisdom ( Perception) checks that rely on hearing or smell. Pack Tactics. The wolf has advantage on attack rolls against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ...

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ACTIONS. Multiattack. The alu demon makes one Longsword attack and one Claw attack. Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage. The alu demon gains temporary hit points equal to the amount of damage inflicted with its claw attack. These temporary hit points last one hour.

The deva's spellcasting ability is Charisma (spell save DC 17). The deva can innately cast the following spells, requiring only verbal components: At will: detect evil and good. 1/day each: commune, raise dead. Magic Resistance. The deva has advantage on saving throws against spells and other magical effects.Hit: 3 (1d4 + 1) piercing damage. Assist Demon. The cultist targets a demon it can see within 30 feet of it and chants in Abyssal. The demon then gets advantage on the next attack roll or saving throw it makes before the end of its next turn. Demon cultists are usually found underground.Charge (Costs 2 Actions). This full creature's stat block is not available (not OGL). Civilization is weakness and savagery is strength in the credo of Baphomet, the Horned King and the Prince of Beasts. Monsters of the Multiverse. → DnD 5e Monsters.Marquette and UConn have a long-standing rivalry in college basketball that has produced some intense and memorable matchups over the years. Both teams are known for their competit...Obyriths seem to have been mostly forgotten by WotC and if they aren't going to make stats for them then the 3rd party will. I'm going through old 3.5e stats and updating them for 5e. after I'm done with obyriths I'll be updating the other demon lords because their stats blocks are lacking.Yeenoghu appeared as a gnoll-like creature, 12‒14 ft (3.7‒4.3 m) tall with a grinning skull-like face and a leering pair of burning emerald or amber eyes atop his seemingly emaciated form. A mangy, yellow crest of fur reached from his head to mid-back, with the only hair on his body being small scabby patches.The demon can innately cast the following spells, requiring no material components: At will: blight, detect evil and good, dispel magic; 3/day each: bestow curse, web; Magic Resistance. The aeshma demon has advantage on saving throws against spells and other magical effects. Magic Weapons. The aeshma demon’s weapon attacks are magical ...

Shadow. Amorphous. The shadow can move through a space as narrow as 1 inch wide without squeezing. Shadow Stealth. While in dim light or darkness, the shadow can take the Hide action as a bonus action. Its stealth bonus is also improved to +6. Sunlight Weakness. While in sunlight, the shadow has disadvantage on attack rolls, ability checks, and ...An ability score is not just a measure of innate capabilities, but also encompasses a creature's training and competence in activities related to that ability. A score of 10 or 11 is the normal human average, but adventurers and many monsters are a cut above average in most abilities. A score of 18 is the highest that a person usually reaches.Ignorant people tend to be suspicious of tieflings, assuming that their infernal heritage has left its mark on their personality and morality, not just their appearance. The reality is that a tiefling’s bloodline doesn’t affect their personality. They are gifted with magic from the infernal realms but chart their own course in life.Demogorgon (pronounced: /ˈd i m oʊ g ɔːr g ʌ n/ DEE-mo-gor-gun listen) referred to as the Imprisoned One by some followers of Helm, was the demon lord and lesser deity of domination and the draining of energy, an embodiment of madness and destruction that sought to drag all down into the infinite depths of the Abyss. He was known by many names, called Siosivash by the yuan-ti ... Dominate Aerial Creature. Pazuzu can target up to six beasts or monstrosities with a fly speed and an Intelligence lower than 8 and cause them to make a DC 22 Wisdom saving throw. On a failed saving throw, the target is charmed by Pazuzu for 24 hours. The charmed target obeys Pazuzu’s verbal or telepathic commands.

Conjure Lesser Demon (UA) Source: Unearthed Arcana 11 - That Old Black Magic. 3rd-level conjuration. Casting Time: 1 action. Range: 60 feet. Components: V, S, M (a vial of blood from an intelligent humanoid killed within the past 24 hours) Duration: Concentration, up to 1 hour. You summon up to a total of eight manes or dretches that appear in ...

Description. Fearsome green-skinned giants, trolls eat anything they can catch and devour. Only acid and fire can arrest the regenerative properties of a troll's flesh. Dungeons and Dragons (D&D) Fifth Edition (5e) Monster - Troll - Born with horrific appetites, trolls eat anything they can catch and devour.Shapechanger: The quasit can use its action to polymorph into a beast form that resembles a bat (speed 10 ft. fly 40 ft.), a centipede (40 ft., climb 40 ft.), or a toad (40 ft., swim 40 ft.), or back into its true form. Its statistics are the same in each form, except for the speed changes noted. Any equipment it is wearing or carrying isn't ...Dungeons and Dragons (D&D) Fifth Edition (5e) Monsters. A comprehensive list of all official monsters for Fifth Edition.Goristro in 5e: Stats & Tactics For These HUGE Fiends. Charge. If the goristro moves at least 15 feet straight toward a target and then hits it with a gore attack on the same turn, the target takes an extra 38 (7d10) piercing damage . If the target is a creature, it must succeed on a DC 21 Strength saving throw or be pushed up to 20 feet away ...Fiends. Fiends are creatures of wickedness that are native to the Lower Planes. A few are the servants of deities, but many more labor under the leadership of archdevils and demon princes. Evil priests and mages sometimes summon fiends to the material world to do their bidding. If an evil celestial is a rarity, a good fiend is almost inconceivable.Succubus. Telepathic Bond. The fiend ignores the range restriction on its telepathy when communicating with a creature it has charmed. The two don't even need to be on the same plane of existence. Shapechanger. The fiend can use its action to polymorph into a Small or Medium humanoid, or back into its true form.APR is affected by credit card type, your credit score, and available promotions, so it’s important to do your research and get a good rate.. We may be compensated when you click o...Dungeons and Dragons (D&D) Fifth Edition (5e) Monster - Gargoyle - The inanimate gargoyles that perch atop great buildings are inspired by these malevol... False Appearance. While the gargoyle remains motionless, it is indistinguishable from an inanimate statue. Multiattack. The gargoyle make...In D&D 5e, Archdevils are the rulers of the 9 layers of Hell and are extremely powerful and cunning beings ruled by Asmodeus, the greatest Archdevil of all. ... But one day, influenced by the Demon Lord Pazuzu, Asmodeus (a highly influential angel back then) rebelled against He Who Was (the deity of Mount Celestia), encouraging others to join ...The Giant Scorpion is a fearsome beast that resembles a huge scorpion, with a hard chitinous exoskeleton, eight legs, two large pincers, and a long tail ending in a venomous stinger. It can grow up to 10 feet long and weigh up to 500 pounds. Its coloration varies from dark brown to black, sometimes with reddish or yellowish markings, but some ...

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Components: V, S, M (humanoid blood inside a ruby vial worth at least 600 gp) Duration: Concentration, up to 1 hour. You call forth a fiendish spirit. It manifests in an unoccupied space that you can see within range. This corporeal form uses the Fiendish Spirit stat block. When you cast the spell, choose Demon, Devil, or Yugoloth.

The African-American unemployment rate just jumped to 7.7%, from a historic low of 6.8% the month before. For weeks, Donald Trump has been touting a specific statistic. In tweets, ...Shoosuva. [ Shoosuva ] Large Fiend (Demon), typically Chaotic Evil. Armor Class 14 (natural armor) Hit Points 136 (16d10 + 48) Speed 40 ft. STR.Actions. Multiattack. The demon makes three attacks: two with its fists and one with its hoof. Fist. Melee Weapon Attack: +7 1d20+7 to hit, reach 5ft, one target. Hit: 9 (1d10+4) 1d10+4 bludgeoning damage. Hoof. Melee Weapon Attack: +7 1d20+7 to hit, reach 5ft, one target. Hit: 10 (1d12+4) 1d12+4 bludgeoning damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw ...Yokai Cunning. A kitsune is a powerful type of fey that looks like a beautiful human. Otherwise, they have clawed digits and fox-like eyes, ears, and tail. The tail of a kitsune is a symbol of power and wisdom; when a kitsune is born, it has no tail but when it grows to 100 years of age it grows one.The cerberus has three heads. While it has more than one head, the cerberus has advantage on saving throws against being blinded, charmed, deafened, stunned, and knocked unconscious. Whenever the cerberus takes 56 or more damage in a single turn, one of its heads dies. If all its heads die, the cerberus dies. Pack Tactics.Staff of Power. Staff, very rare (requires attunement by a Sorcerer, Warlock, or Wizard) This staff can be wielded as a magic quarterstaff that grants a +2 bonus to attack and damage rolls made with it. While holding it, you gain a +2 bonus to Armor Class, saving throws, and spell attack rolls. The staff has 20 charges for the following properties.Challenge 7 (2,900 XP) Proficiency Bonus +3. Innate Spellcasting. The oni's innate spellcasting ability is Charisma (spell save DC 13). The oni can innately cast the following spells, requiring no material components: At will: darkness, invisibility. 1/day each: charm person, cone of cold, gaseous form, sleep. Magic Weapons.The retriever is given a quarry by its master. The quarry can be a specific creature or object the master is personally acquainted with, or it can be a general type of creature or object the master has seen before. The retriever knows the direction and distance to its quarry as long as the two of them are on the same plane of existence.DESCRIPTION. A spined devil, also known as a spinagon, is a small fiend that serves as a messenger, spy, scout, or lackey for the infernal armies of the Nine Hells. It has a humanoid body covered with reddish scales and spines, a pair of bat-like wings, a long forked tail, and a snarling face with sharp teeth and glowing eyes.The beholder shoots three of the following magical eye rays at random (reroll duplicates), choosing one to three targets it can see within 120 ft. of it: 1. Charm Ray: The targeted creature must succeed on a DC 16 Wisdom saving throw or be charmed by the beholder for 1 hour, or until the beholder harms the creature. 2.12 (+1) CHA. 13 (+1) Skills Perception +5, Stealth +5. Damage Resistances cold, fire, lightning; bludgeoning, piercing, and slashing from nonmagical attacks. Damage Immunities poison. Condition Immunities poisoned. Senses darkvision 120 ft., passive Perception 15.

Sep 17, 2016 ... DnD 5e Homebrew — Dragon Age Demons Part 3 by Emmetation /... 1.5M ratings. 277k ratings. See, that's what the app is perfect for. Sounds ...Challenge 5 (1,800 XP) False Appearance. While the roper remains motionless, it is indistinguishable from a normal cave formation, such as a stalagmite. Grasping Tendrils. The roper can have up to six tendrils at a time. Each tendril can be attacked (AC 20; 10 hit points; immunity to poison and psychic damage).Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 8 (1d10 + 3) slashing damage. If the target is a creature other than an undead or a construct, it must succeed on a DC 12 Constitution saving throw or lose 5 (1d10) hit points at the start of each of its turns due to an infernal wound.Instagram:https://instagram. ap biology multiple choice questions by topic pdf Demeter - Goddess of Nature, Cereals and Misteries - D&D 5e; DEMILICH - 5e stats; Demons in D&D: The Chaotic Evil Fiends of the Abyss; DERRO - 5e stats - The Mad and Cruel Dwellers of the Underdark; DERRO SAVANT - 5e stats; DEVOURER - 5e stats; DHERGOLOTH - 5e stats; Diancecht, Celtic's Avatar; DIMETRODON - 5e stats ... fine line tattoo long island Jan 3, 2023 · DnD Demons 5e guide. Creatures of chaos, evil, and corruption, DnD Demons 5e mostly live within the Abyss, a multi-layered plane of unknowable horrors and strange, forever-changing landscapes of blood, fire, eternal maelstroms, and demon-infested citadels. Luckily for all mortals, these foul fiends are usually busy with the Blood War, forever ... Here are the 5e stats for the Demogorgon: Demogorgon is a huge fiend with a Chaotic Evil DnD alignment. He speaks all languages, and he can even communicate with telepathy. Demogorgon has truesight and a passive perception of 29. Additionally, Demogorgon is resistant to cold, fire, and lightning. hair studio on alafaya Balors are some of the most powerful demons in existence. With a huge frame and terrifying combat ability, they make powerful soldiers. But beyond their combat ability, balors are also intelligent and tactical masters, hence their natural position as generals of the Abyss. Balors are based on the Balrog from Lord of the Rings, with powerful ... sunrise gardens apartments las vegas The deva's spellcasting ability is Charisma (spell save DC 17). The deva can innately cast the following spells, requiring only verbal components: At will: detect evil and good. 1/day each: commune, raise dead. Magic Resistance. The deva has advantage on saving throws against spells and other magical effects.Unearthed Arcana. A subreddit for D&D 5e and One D&D homebrew. Fun and smart additions to the game, the friendly Discord of Many Things, and thousands of past submissions to search. 284K Members. 118 Online. monat shipping DYBBUK - 5e stats. Medium fiend ( demon ), chaotic evil. Incorporeal Movement. The dybbuk can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object. Innate Spellcasting. brick movie theatre brick nj Conjure Lesser Demon (UA) Source: Unearthed Arcana 11 - That Old Black Magic. 3rd-level conjuration. Casting Time: 1 action. Range: 60 feet. Components: V, S, M (a vial of blood from an intelligent humanoid killed within the past 24 hours) Duration: Concentration, up to 1 hour. You summon up to a total of eight manes or dretches that appear in ... songs written by barry gibb for other artists The planetar can innately cast the following spells, requiring no material components: At will: detect evil and good, invisibility (self only) 3/day each: blade barrier, dispel evil and good, flame strike, raise dead. 1/day each: commune, control weather, insect plague. Magic Resistance. The planetar has advantage on saving throws against ...charmed, frightened, poisoned. Senses: darkvision 60 ft., passive perception 9. Languages: understands Abyssal but cant speak. Challenge: 1/8. Manes - DnD Wiki | Dungeons and Dragons 5th Edition (D&D 5E) Wiki. craigslist va northern va Legendary Actions. The fiend can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The fiend regains spent legendary actions at the start of its turn. Attack.HABITAT / SOCIETY. A barbed devil is a loyal servant of the more powerful devils in the Nine Hells, especially those who rule over the vaults and treasuries of the infernal realm. A barbed devil acts as a guard, a torturer, or an enforcer, depending on its master's orders. A barbed devil is driven by unbridled greed and desire, and will try ... martina nerdforge last name Balors are some of the most powerful demons in existence. With a huge frame and terrifying combat ability, they make powerful soldiers. But beyond their combat ability, balors are also intelligent and tactical masters, hence their natural position as generals of the Abyss. Balors are based on the Balrog from Lord of the Rings, with powerful ...If you're willing to go so far as altering attribute scores, it’s physical stats become: STR: +3, DEX: +1, CON +3 (save +6). INT, WIS, and CHA remain the same. If you require a fluff reason for these lower stats, list the above creature as a “fledgling”, not quite finished with the long, involved transformation into a chain devil. hospital discount pharmacy jasper CAMBION - 5e stats. Medium fiend ( demon ), any evil alignment. Fiendish Blessing. The AC of the cambion includes its Charisma bonus. Innate Spellcasting. The cambion's spellcasting ability is Charisma (spell save DC 14). The cambion can innately cast the following spells, requiring no material components: mountain house car accident Maurezhi. [ Maurezhi ] Medium Fiend (Demon), typically Chaotic Evil. Armor Class 15 (natural armor) Hit Points 88 (16d8 + 16) Speed 30 ft. STR.A creature that touches the balor or hits it with a melee attack while within 5 feet of it takes 10 (3d6) fire damage. Magic Resistance: The balor has advantage on saving throws against spells and other magical effects. Magic Weapons: The balor's weapon attacks are magical.